One of the main reasons why I like Adobe XD so much is because it doesn’t consume a lot of system resources. Reason #1: It’s a Lightweight Application Today, we need to work efficiently and effectively across multiple platforms, so I prefer to use XD for my UI/UX projects. Sketch is still a good tool, but I can’t edit Sketch files on my PC, and that incompatibility can be a nightmare. These days, I mainly use Photoshop for editing photos or to create cool, crazy effects that I can't make in a different application. Photoshop files can quickly balloon into multiple GBs, and the chunkiness of the files makes it feel like a “heavy” application. Why Use XD Instead of Sketch or Photoshop? Now, XD is the primary application that I use to create my designs, wireframes, and interactive prototypes. Before long, Adobe enhanced XD with many features that changed the way I design my projects. I started using the XD beta version, and while I thought it was very similar to Sketch, I felt Adobe still needed to integrate a few more features to make XD more user-friendly and more competitive compared to other design programs. In 2016, Adobe unleashed a new application called Adobe XD that seemed like it was designed specifically to surpass and replace Sketch - and guess what - Adobe succeeded.
I loved Sketch and used it whenever I could for my web projects, but its lack of compatibility with PCs proved to be an inconvenient limitation in mixed-platform environments.
#DIFFERENT USES OF ADOBE PHOTOSHOP FOR MAC#
Challenging Adobe’s dominance, Sketch arrived in 2010 and in my opinion revolutionized the UI/UX design process for Mac users. In the early days of my career, I considered Photoshop to be the most complete tool in terms of web design and mobile application design. One of the first tools I used was the venerable design workhorse Adobe Photoshop, and it became my favorite tool for web and print design back in 2004. Throughout my 14 years in the design industry, I’ve used countless tools to work on my design projects.